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Jujutsushi Wa Yuusha Ni Narenai – Chapter 31: Skeleton

Chapter 31: Skeleton

Coming out of the Fairy Square, it was the same old stone-paved passage greeting us. But different from the same old was the point that it was much cleaner. Rather than new, it gave the feeling of not yet deteriorated.

The stone walls didnt display a single crack, even moss hadnt grown. Even the light panels illuminating the passage from the ceiling, seemed to glow somewhat brighter.

The path draws a loose curve, so the Boss Room at the end isnt visible, all in all the perspective is quite narrow. But as long as the ceiling or floor doesnt suddenly open up, or we dont get suddenly warped in the middle of the passage, theres likely no risk of surprise attacks.

Hirano-kun, I have some idea, but the Skeleton, what kind of Monster is it?

Theyre uh, you know, just bones. Well, Itous the one who started calling em Skeletons though.[1]

Seems like its none other than that stereotypical Skeleton. The pure white collections of bone rattling along as they attack, they appear frequently in RPGs and fantasy genre movies but thinking back, its my first time encountering a non-living Monster. Somehow or other, all the ones Ive seen could be called extensions of creatures found on Earth.

Yeah, youll get it when you see it. And theyre just small fry so relax

Im not too reassured with Hirano-kuns frivolous smile and wild laughs, but from the fact that theyre stuck on the Boss, Mob Monsters wouldnt be any problem.

Ah that room, theres a Skeleton, look

Nishiyama-san who was walking alongside Hirano-kun reported a discovery.

Looking there, from an entrance to a room along the passage wall, a white figure gaited along. The distance is about 30 meters(~100ft).

Woah, it really is a Skeleton

That is, it was so perfect a skeleton, there isnt any other description. As if the educational model in a biology lab started moving, it was a walking human skeleton.

It doesnt have clothes, but its armed.

Lightly grasped in its bony hand, was a wooden club. At around 50 cm, the club was of rough make, but not too thin or too thick. That reminds me, the clubs equipped on most Goma looked similar. Theres a chance they beat these Skeletons and plundered the item.

Doesnt look like its noticed us

Yeah, they wont notice till ya get closer

So shooting my Magic to beat them is easy as pie see

I see, its like a badly made Monster AI.

Its the first for Momokawa and Futaba-san, so Ill show you the ropes

How generous. No matter how strong Futaba-sans gotten, its better to avoid challenging on first encounter. If we can observe its movements, she can fight easier too.

Reason for refusal is nowhere to be found, so at your convenience, I replied in agreement.

What about me?

If yinsist, have the first one. Ill get the two behind.

The Skeletons entering the passage from the room, number three. Theres no particular sign theyre cooperating, its more like a wandering zombie, theyre aimlessly roaming around. One was facing here, and the other two, towards the direction of the Boss Room.

OK. Ill be going ahead then, since Im a Wind Mage.

With a light intro, Nishiyama-san pushed out her wand. Her wand tip pointed, practically announcing that it was about to shoot Magic.

Thinking of, its my first time seeing Attack Magic. Ive heard all about it from Futaba-san, but getting to see first hand, the staple in fantasy known as Attack Magic, its kind of exciting.

Eh, Red Fever? Whos that?

Aer Sagitta(Wind Arrow)

She quickly muttered something in a mystery language, and right after, the green ball on the tip of the want let out faint light.

With that, leaving behind sharp winds, a whirlwind of glittering green ran through the passage. The emerald wind I saw for a split-second, drew an arc with a form similar to a curved blade.

Then, the blade of wind danced true to its aim, scoring a direct hit on the wandering Skeleton. With a dry clang, as if they took on a powerful slash, the Skeletons ribs went flying.

Must have been a quite a blow. The Skeletons spine bent back so much it seemed to almost snap, and as if the force was too unbearable, it fell backwards. Falling with a shatter, its movement completely stops.

With the splendid one-shot killing of a Skeleton, I regain an appreciation of the convenient thing known as Attack Magic. Also, a bit of envy. Shit, if only I could do attacks like that

Aight, be a back in a bit. Get a good look at my abilities as a Swordsman

Completely unaware of my ugly jealousy, Hirano-kun donned a confident smile and named his vocation. In his hands lay a double-edged longsword with a steel blade. A precious partner he scored from a Treasure Chest being its origins.

Woah, fast

I had no other comment seeing the sword-wielding Hirano-kun bolting off. Leaving behind only the rubbery sounds of his shoe soles clashing with the stone paving, Hirano-kuns fairly large figure shot out like an arrow.

Its called Quick Step. The effect is as you see

I see, so thats the speed boosting Battle Art, Quick Step. Movement boosting moves, if it was an RPG, theres a big chance theyre useless. I mean, no player wants to waste a turn just to raise evasion rate and maybe increasing the chances for a critical. [3]

However, in real life, boosting movement, in other words, being able to run crazy fast, gives a tremendous advantage in combat. At the very least, if it was an average person, even if Hirano-kun came at them from straight ahead, theyd have no way to cope with his current speed. Its not so fast that my eyes cant follow, but it kinda doesnt feel like a human running with that kind of speed. Even world class athletes Ive seen on TV arent as fast. I wonder what the km/h is.

Natsukawa-san was even faster you know

Leaks Futaba-san as if talking to herself. Perhaps even with the same technique in name, theres differences per vocation. Well, its most likely something to do with individual differences though.

Natsukawa Minami was our Shiramine Academys Track and Field Ace. If its the sprint, theres no one with more talent than her.

UoOOOOOOOO

Before I noticed, Hirano-kun had closed the thirty meters and had the Skeletons at swords reach. With a roar, he unleashed a full power overhead swing.

On their side, the Skeletons had noticed their friend has been defeated and were slowly turning to it. The existence of the quickly approaching enemy did not have time to enter their mental faculties.

Break(Great Gash)![4]

For an instant, the sword seemed to slightly shine. The instant phantom glow passed, and a shrill noise echoed. A hit.

One Skeleton was cut from skull to pelvis. A moment passed, and the clump of bone was separated left and right, it rattled, and powerlessly crumbled.

A splendid strike. But one more enemy remained.

That Skeleton finally showed a proper response. Aiming for the opening created when Hirano-kun swung his sword, it greatly raised its club.

Heh, saw it miles away!

True to those composure-filled words, as if perfectly foreseeing the Skeletons monotonous attack, Hirano-kun bent down, dodging the clubs swing.

Well duh, no problem for Foresight

What a show off, that guy, says Nishiyama-san somewhat coldly.

No but, seeing it and then even evading is pretty amazing

Momokawa-kun, please dont say those words to him. You do, and hell definitely get a big head

Nishiyama-sans wryly smiling face looks, what is it, just like, like a girlfriend who gets just about everything about her idiot of a boyfriend, it gives that kind of composed impression.

Booyah! Got em good!

Oops, as I was raising suspicions towards their interpersonal relation, Hirano-kun had cut down his 2nd Skeleton.

Slipping through the enemys attack with Foresight, right after, he rode Quick Steps speed to circle behind. Speed so overwhelming, as if it was saying, Ya gettin sleepy champ? as the Skeleton couldnt react at all.

Then it was a simple task of driving your favourite technique into that defenceless spine.

With that, Hirano-kun finished off the Skeleton safe and sound.

Good work out there

Yeah, this stuff, its pretty much just warm up!

Ha ha ha, he laughed as Hirano-kun returned in great humour. For us from the peanut gallery, seeing the Swordsmans brilliant show of technique, well, its satisfactory I guess. Even the way he put the sword back in its scabbard on his belt gave quite an elegant impression.

And, how was that?

Ah, yup, I more or less get Skeletons now. Also, you two look like youre making good use of your vocations, pretty strong I say

You flatter me dude. I mean, I havent even got any new Skills yet

Which would mean, that Break, Quick Step and Foresight he showed us, should be all the abilities he has.

As for me, yeah, leaving out the lucky Armor Bear subjugation, I did attain that new Vile Mud Doll.

Of course, this must have some factor of individuality too but yeah, maybe experience fighting Skeletons wont really amount to much.

Nevertheless, they could become convenient ragdolls, or I guess bone-dolls to throw attacks at. At the least, theyll be useful in testing out and getting used to various powers.

Even though Nishiyama learned new Magic really fast manExplore new ovels on novelbi(.)com

Just say how you were scared at first and we only used my Aer Sagitta to beat them

Haa, I wasnt scared aight! And right now, Skeletons are easy as hell!

Yipes, them bones man, theyre bad mann, tell me you didnt forget those tears

Never said it! Also, forget that, bygones are bygones dammit!

Theyre fighting but they sure get along, I thought as I was watching over, but then Gahah, Hirano-kun noticed my gaze and took a critical blow. Were my eyes that lukewarm?

A-anyway, once we beat the Boss, Ill be getting a new Skill for sure

Yup, for sure

No Im not lazily replying, Im pretty serious here.

Leaving the special case of Futaba-sans class change to Berserker aside, the Class Rep group, according to the story, seemed to attain new Skills pretty normally through fighting. That means, the Boss, if we can take down a Monster even this Swordsman and Mage pair couldnt, well be getting new powers for sure.

Nishiyama-san, what other Magic can you do?

Eh, the other ones arent much though. Like letting out strong wind around me, or like making slightly high jumps using wind

The former has the name Aer Dress(Wind Garment), and looks to be a sort of Defence Magic. Releasing strong gusts for a meter centering around the caster, itll either blow away an enemy closing in, or at least, hold it back temporarily. Light long-range attacks like arrows or stones would also be repelled or bend off trajectory.

With some concentration, she can apparently hold it for a minute or so, and I think with more practice, it could become a solid defence but it seems like Nishiyama-san herself hasnt used Aer Dress much, so her mastery of it hasnt risen.

The latter is Aer Follow(Wind Floater), a movement boosting, no, its Support Magic I guess. Creating an updraft around the caster, her jumps get a slight boost. However, rather than upping jump height, say if you fall from a high place you can get a smooth landing, it seems more useful in things like cushioning a fall.

I dont know if you can remain calm enough to cast Magic during a free fall though. And as such, this one hasnt been used too much either, the current Nishiyama-san wouldnt be able to handle such a situation either. [5]

But that one, her new Magic, is pretty damn strong

I mean, sure Aer Blast(Tempest Edge) has a good bit of power but the chant is so long, if its moving fast like that Boss, itll never hit. Not to mention, one shot and Im spent[6]

Finally, perhaps thanks to hunting all those Skeletons with Aer Sagitta, she attained the new Attack Magic, the Aer Blast.

The Invocation time for the aria, is around 10 seconds. In the world of ruthless battle, every 0.1 second counts. One can experience the tumultuous anxiety of a 10 second lag simply by playing a high speed action RPG and trying to fight with a skill with around 10 seconds of cooldown.

To add, one shot of it gets you as tired as with three shots of Aer Sagitta in other words, mana exhaustion.

A one-shot all-or-nothing High Magic. Using this practically in battle, would be quite a gamble.

Just think though, one shot of this, and that mutts done for

It wont hit, thats the problem stupid

Well shes not wrong. In a game, you could Save & Load as many times as you want until you get that hit, but reality clearly doesnt work that way. If she uses Aer Blast against the Boss Red Dog and misses, then taking the exhausted Nishiyama-san and escaping from the Boss Room becomes even more risky. Its not the kind of thing we can leisurely challenge multiple times.

Then like, we can stop it movin so it hits and

If you could do that, you could just kill it with your sword stupid

Anyway, I understand about Nishiyama-sans magic, thanks. Its at least reassuring we have a one-hit kill technique

It seemed like the two would start fighting again so, half serious, half confounded, I speak to cut in between them.

Now would be, Momokawa-kun and Futaba-san, its your turn right?

Wanna wait till Skeletons come out? Or we could pick a room and look?

Im curious whats happening in the rooms, so the 2nd option I guess Futaba-san, is that alright with you?

Yup, no problem

From her agreeable response, I sense a somewhat forced smile coming from Futaba-san. Hmm, shes making sure to be vigilant of those two I guess.

Since its favourable to get along at this point in time, we shouldnt behave as to invite any discord she understands that, and is displaying a cheerful atmosphere at least on the surface.

If she isnt high from the drug, Futaba-san is clearly not an idiot, nor is she a musclehead, I think. So, instead of me telling her to get along, we should just continue like this until she opens up naturally. If all four of us work together to beat the Boss, at the very least, well gain some trust between us.

Aight, lets go

With Hirano-kuns nonchalant call, we once again begin walking the passage. First objective being, the room where those three Skeletons came out from.

Naturally, a game-like, Monster corpses turning into light particles, leaving behind item drops and modest sums of gold, isnt a phenomenon that passed, and outside the entrance, the bones were littered around. With a glance, we can tell theres no core to be found in these Skeletons.

Hmm, nothin in there

Hirano-kun entered the room so unguarded its like, Oi oi you alright?, and came out to report the non-existence of enemies. The room here doesnt have a door, but a simple opening in the structure. You can see inside just walking past, but need to enter to check the corners.

Even if Skeletons were lying in wait, clubs readied, beyond both sides of the entrance, Hirano-kun wouldnt be done in with a group assault of that level.

Well, looking at their behaviour, I doubt Skeletons have the intelligence to use traps or ambushes. But arrogance is fatal. These kinds of Mobs, if they get a Boss character to lead them, they can suddenly become elite troops too.

Momokawa, you wanna take look inside anyway?

Ah, sure thing

As I was meandering over things, I reply kind of like an idiot, and step into the Skeleton-summoning room with safety guaranteed.

Yup, nothing there indeed. Theres only stone walls here, the room is around the size of a classroom. Nothing more, nothing less. The light panels on the ceiling shone down adequately, making it all too obvious that theres nothing strange to be found here.

Have you guys ever seen where the Skeletons come from?

Nope, never Oi, dont tell me you plannin on waitin till one comes out?

Im not that bored

That being said, we move to the next room. With rooms this deserted, even if there was a hidden door or something, without a Thiefs detection skill, itll be impossible to find. Looking around would be a waste of time.

Yeah, other roomsre pretty much the same as that last one though Oh, hold up

Progressing through the passage, as we read the 2nd room, Hirano-kun calls out again.

Were in luck, Skeletons straight ahead

As I follow Hirano-kun and peek into the room, sure enough, theyre in there.

This new room was around twice as big as the last one, and at the center stood three stone pillars. Behind the right interior pillar, as if hiding itself, a Skeleton no, two of them, were vaguely roaming around.

As usual, they dont look like they noticed us. Big chance for a preemptive strike.

The floors all yours

In accordance to Hirano-kuns words, said as if he was requesting us to fill-in for classroom cleaning duty, Futaba-san and I challenge our first Skeleton subjugation.

Futaba-san, you alright with the usual?

Yup, if you can tie the legs, leave everything else to me

Futaba-san returns a strong reply. Or rather, she nonchalantly left out Red Fever there. Well, its not an immediate effect Curse, so its pretty much a waste of mana anyway, so thats fine.

Momokawa-kun and Futaba-sans vocations, what are they?

Off we go, but before that, we need to let them know our vocations. On their side, their vocation and abilities have already been laid bare.

But we cant go being too frank and reveal everything here.

Im a Shaman, and Futaba-san is a Warrior

Ill keep quiet about the class change for the time being. Being a Berserker doesnt necessarily mean Futaba-san has gone insane, and theres no outward change either. Its probably a special exception to the rule, but letting their hopes rise because of that would be problematic.

Lets do this

Detailed explanations come later. Lets first beat the Skeletons and give them a demonstration.

Entwine its escape, with weaving hair Blackhair Bind

I step into the room and take the initiative. From the shadows near the pillar where the Skeleton is wandering, suddenly, a bundle of weed-like Blackhair gushes out. Wriggling in a gross manner like tentacles, the hair tightly latches onto the bone ankle.

Now!

I call out, and with that Futaba-san swings up her axe and I thought, but shes just standing beside me, and doesnt seem like shell run ahead anytime soon.

Err, Futaba-san, whats wrong?

Her suddenly becoming unwilling, doesnt seem to be the case. Futaba-san is on alert, and glaring straight at the Skeleton.

She wasnt replying, and lets go of her weapon that is the axe. She takes her now free right hand, and thrusts it into the Goma pouch hung at her waist.

Ei!

Along with that lovely voice calling out, I hear a powerful hum cutting the wind. The next moment, a dry shattering sound echoes loudly.

Eh?

When I noticed, the Skeletons head was gone. Wait what, Futaba-san, when did you suddenly become able to use Attack Mag

Yah!

Next, the 2nd ones cranium shatters. It burst away so cleanly, one could argue there was a bomb implanted in there beforehand.

Im done, Momokawa-kun

We present the hero.

Indeed, since I was standing right beside her, I came to understand how Futaba-san finished off those Skeletons. Its nothing complicated, she was just throwing stones.

Id given her a bag of throwable stones thinking theyd at least be used as faints, but they suddenly became one-shot kill projectiles. The Berserkers strength has me in awe yet again.

Woah, Futaba-san, that was friggin cool

Youre sure Futaba-san isnt a Pitcher right?

Their surprise isnt unreasonable.

We can totally beat the Boss with this right!?

Yeah, I think this can work

Nevertheless, her awe-inspiring power had come across in that performance. The reception is highly positive.

It may be a bit too optimistic, but I feel like we can at least take down a Boss now.

________________________

[1] Skeleton is said in English, and Hirano described them as a skeleton ().

[2] Aer Air in Latin I guess

[3] Change: Martial Art Battle Art

[4] Dai Dan Break, its not too complicated

[5] The Aer stuff is all romanized by author so Im keeping those.

[6] Fuuren Ha Aer Blast (Tempest Edge) Im kinda making this up here, but the kanji name doesnt matter anyway~

Chapter end

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Catalogue
Chapter 0: Shiramine Academy Class 2-7 Attendance Record
Chapter 0.1 - Momokawa Kotaro
Chapter 1: Class 2-7
Chapter 2: Vocation 'Shaman'
Chapter 3: Monster
Chapter 4: Betrayal
Chapter 5: Souma Yuuto
Chapter 6: Fairy Square
Chapter 7: First time Spelunking
Chapter 8: Encounter part.1
Chapter 9: Encounter part.2
Chapter 10: Futaba Meiko part.1
Chapter 11: Futaba Meiko part.2
Chapter 12: Futaba Meiko part.3
Chapter 13: Shaman and Pig
Chapter 14: Hero and Saint
Chapter 15: Martial Art
Chapter 16: Let's try Killing part.1
Chapter 17: Let's try Killing part.2
Chapter 18: Let's try the Killing part.3
Chapter 19: Live Bait
Chapter 20: Goma Trap
Chapter 21: Mania
Chapter 22: Courage and Madness
Chapter 23: Shaman and Berserker
Chapter 24: Gathering Friends
Chapter 25: Blooming
Chapter 26: Goma Loot
Chapter 27: Mud Doll
Chapter 28: Frog of the Lake
Chapter 29: Transfer Circle
Chapter 30: The Hirano-Nishiyama pair
Chapter 31: Skeleton
Chapter 32: Practice part.1
Chapter 33: Practice part.2
Chapter 34: Everyday Conversations between Highschool Boys
Chapter 35: Orthrus
Chapter 36: Selection
Chapter 37: Kenzaki Asuna and Takanashi Kotori
Chapter 38: Harem Leveling
Chapter 39: Cerberus
Chapter 40: Remnants and Loot
Chapter 41: Poison Bog
Chapter 42: Mandragora
Chapter 43: Secret Harvest
Chapter 44: Zombie Area Capture
Chapter 45: Armor Bear part.1
Chapter 46: Armor Bear part.2
Chapter 47: The Souma Harem
Chapter 166.1 - Ruined City's Boss 1
Chapter 48: A Shaman’s Gear part.1
Chapter 49: A Shaman’s Gear part.2
Chapter 50: Crack
Chapter 51: Cave of Insects
Chapter 52: Ant and Mantis
Chapter 53: Leader part.1
Chapter 54: Leader part.2
Chapter 55: Kenzaki Asuna
Chapter 56: Revolt
Chapter 57: Yokomichi Hajime
Chapter 58: Nagae Yukiko
Chapter 59: Yokomichi Hajime and Nagae Yukiko
Chapter 60: Butterfly
Chapter 61: Prior Visitor
Chapter 62: The Cannibal Hungers (1)
Chapter 63: The Cannibal Hungers (2)
Chapter 64: The Resolve To Murder Is
Chapter 65: Rush
Chapter 66: Enter the Hero
Chapter 67: Rage
Chapter 68: Kizaki Akane and Kitaoji Rurika part.1
Chapter 69: Kizaki Akane and Kitaouji Rurika (2)
Chapter 70: Solo Dungeoning Again
Chapter 71: Curse Curse
Chapter 72: Shaman vs Goma
Chapter 73: Poison Marsh
Chapter 74: All-New Harem Party
Chapter 75: Basilisk Observation Report
Chapter 76: How to Draw a Hexagram
Chapter 77: Basilisk Subjugation
Chapter 78: Vessel
Chapter 79: Higuchi Kyouya ( 1 )
Chapter 80: Higuchi Kyouya ( 2 )
Chapter 81: Hostility
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